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  • loncos

    csendes tag

    Help!!!

    mi lehet a baja ????

    ----- Initializing Renderer ----
    ----- Client Initialization Complete -----
    Attempting 44 kHz 16 bit [Windows default] sound
    ERROR: unable to load eq filter.
    ----- R_Init -----
    Getting Direct3D 9 interface...
    Pixel shader version is 3.0
    Vertex shader version is 3.0
    Shader model 2.0 code path is available.
    Shader model 3.0 code path is available.
    Using Shader model 3.0 code path because it is the best available path on this hardware.
    Attempting 800 x 600 fullscreen with 32 bpp at 60 hz
    Game window successfully created.
    Using 2x anti-aliasing
    Creating Direct3D device...
    Com_TouchMemory: 0 msec. Using sum: 0
    Loading fastfile code_post_gfx
    Loading fastfile ui
    Loading fastfile common
    Initializing render targets...
    Requested frame buffer to be 24-bit color with 8-bit alpha
    DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
    Initializing static model cache...
    Initializing dynamic buffers...
    Initializing particle cloud buffer...
    Creating Direct3D queries...

    Fastfile for zone 'code_post_gfx' is corrupt or unreadable.

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