Keresés

Új hozzászólás Aktív témák

  • jonnyjoker01

    veterán

    válasz jonnyjoker01 #4710 üzenetére

    Lejárt a szerk idő...
    Added Adventure mode
    Only playable using commands.
    Building, setting things on fire and using buckets is disabled.
    Players can only interact with mobs and the environment.
    Players can place and take stuff from a chest, a furnace or a dispenser.
    Added trading
    Using emerald as currency, villagers will, depending on profession, offer different trades to players.
    There are three kinds of trades: Selling, buying and enchanting.
    As displayed in the top-most part of the trading GUI, villagers take one or more items or item stacks and give back something.
    After trading, villagers will sometimes emit purple particles for a few seconds to indicate that their trades changed.
    Otherwise unobtainable bottles o' enchanting and chainmail armor can be obtained by trading.
    Improved experience collection
    Depending on ore type, experience now drops from ores that drop items.
    Taking smelted items out of furnaces gives experience now.
    Destroying mob spawners gives experience now.
    Adjusted experience level progression:
    Levels 1-15 cost 17 XP points each
    Levels 16-30 cost 3 more XP points than the previous (cost = 17 + (level - 15) * 3)
    Levels 31-∞ cost 7 more XP points than the previous (cost = 62 + (level - 30) * 7)
    Added Desert Temples
    Built out of various kinds of sandstone and wool.
    Include hidden chest room and TNT trap, with loot including rotten flesh, bones, iron ingots and gold ingots, diamonds and emeralds.
    Added Jungle Temples
    Built out of various kinds of cobblestone.
    Contain multiple tripwire traps triggering dispensers filled with arrows.
    Loot chests include bones, rotten flesh, gold ingots, iron ingots, diamonds and emeralds.

    Üdv. Johnny

Új hozzászólás Aktív témák