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  • Wesder

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    válasz Wesder #109031 üzenetére

    Combat Improvements, including Brutality and Physicality

    As the name of the update suggests, in this patch, we focus on the physical combat and brutality that revolves around it. Top up your slay-game, and brutalize both Infected and Human type enemies.
    - Cut Demolishers – and everything else – in half.
    – More dismemberment!
    – Every limb can be cut in 3 places.
    – New visualizations of damage
    done to enemies (visible bones, ribs, eyeballs, etc.).
    - VFX adjustments for blood and guts.
    - Players can rip out a chunk of flesh and leave a hole in the enemy’s body.
    - “Spill the beans” takes on a literal meaning with the possibility of ripping the guts from your foe.
    - New hit detection code for improved enemy reactions to being hit with a weapon.
    - More smashed head variants.
    - “Domino Ragdoll” introduced, where enemies can fall on each other, with a proper reaction to the force and weight that pushes them.
    - More ragdoll improvements for immersion and emergent gameplay.
    - Added an ability to dismember enemies through collisions with environment objects.
    - Support for Biters seamlessly falling from high ground, including rooftops.
    - Enemies can pass burning and electrocuted effects to each other.
    - Added new hit reactions and improved some of the existing ones.

    I guess it's easy to see the world the way I do. The emptiness is a promise, the sin is just the proof.

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